Ground War lobbies open the game up to bigger encounters, raising the players allowed from 12 to 18. The improvement in fidelity is nice, but the choppiness that crops up now and again, takes some of the enjoyment out of the game’s most popular mode.īut on the PS4 there are bigger player counts. If it ends up being something that sticks around, it’s too bad for the game. Some choppiness in the online multiplayer has been persistent during the launch of the PS4, and it’s really unclear if this is something that’s going to be fixed in the future, or just a fact of life for Call of Duty Ghosts players on the PS4. It’s also the part of the game that gets hurt the most by frame rate issues on the console. On the PlayStation 4, multiplayer in Call of Duty: Ghosts will be entirely familiar for those who played the game on either the Xbox 360 or PlayStation 3. The lion’s share of value is to be found in Call of Duty: Ghosts multiplayer, and it quite literally has something for every taste. It also helps these new players along with new game modes, and a completely separate affair that allows for AI squad-based gameplay. While the game has always been fun for both the competitive shooter player and weekend warrior, Call of Duty: Ghosts continues their tradition of a gentle learning curve for new players. Year-in and year-out, millions of players log-in and play Call of Duty on a daily basis. While it’s easy to discern that this game is built on core pillars of gameplay that haven’t changed much since 2008, there’s a lot of welcome changes into the many game modes in this shooter. While it’s pretty much a no-brainer for anyone who picked up the PS3 version of the game and then later purchased a PS4 with the $10 upgrade path, Ghosts isn’t exactly the best showcase for what’s possible on the new console from a technical standpoint.Ĭall of Duty: Ghosts across all platforms is something old, and something new. But these are things we’ve seen on the old consoles for years, it’s not exactly ground breaking. There’s the inclusion of the traditional Ground War playlist. Player counts are higher for some of the game modes in the PlayStation 4 version of the game. There are a couple of other benefits to the next-gen version of Ghosts. Without a doubt, it makes the game more enjoyable right away. The new controller is just better suited for shooters, and Call of Duty is a great showcase for reiterating this point. Those who have been playing Call of Duty on the PS3 over the years, will get a nice lift from the better DualShock 4 Controller as well. But the improvements to the game really are only cosmetic when it comes to this version. Instantly noticeable, visuals are sharper, the maps more colorful, and this definitely improves all facets of the many game modes in Ghosts. The small bouts of frame rate choppiness on the PlayStation 4 is almost worthwhile considering how much better the game looks. While the visuals and effects aren’t quite the leap that we’ve seen from games like Battlefield 4 and Killzone: Shadowfall on the new hardware, it’s a sharper more colorful experience in both the single player campaign and online modes. The native 1080p action on the PS4 is an eye-opener as to what console players have been missing out on for the last few years. Depending on where you sit with the additions and subtractions to the modes, weapons, and maps in the annual shooter, Call of Duty: Ghosts is yet again a solid outing from Infinty Ward. Their flagship franchise looks better than it ever has on the new console. Activision hasn’t skipped a beat with the launch of the PlayStation 4.
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